🧠 Professional Profile
Creative and driven 3D Artist with over 10 years of experience crafting immersive digital environments and assets. Trained as a Computer Science Engineer, I bring a strong technical foundation and a deep understanding of the various stages of game development. I approach every project with passion and originality, dedicating countless hours to refining my craft. Known for excellent team collaboration and a proactive exchange of knowledge in multidisciplinary environments.
💼 Experience
• 10+ Years as a 3D Artist
Skilled in modeling, texturing, lighting, and animation for games, film, and interactive media. Proficient with industry-standard tools such as Blender, Maya, ZBrush, Substance Painter, and game engines like Unity and Unreal Engine.
• 5+ Years as a Computer Science Engineer
Experienced in software development, systems architecture, and programming. Able to bridge the gap between art and technology, contributing to both the creative and technical sides of game production.
3D Artist and partner of the Assets Store and Marketplace publisher Malbers Animations
CG programmer of 3D Web viewers for models generated by photogrammetry techniques
Engineer in Computer Science, 3D generalist, CG artist and Game Developer
He worked creating visual content for video games and interactive 3D environments
InflaSoft has a team of specialists in different disciplines, mainly the development and design of computer graphics, with the goal of creating games using and applying the techniques and knowledge.