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Orlando Sánchez Palacios
Orlando Sánchez Palacios
Senior 3D Artist & CG Engineer
Barcelona, Spain

Summary

🧠 Professional Profile

Creative and driven 3D Artist with over 10 years of experience crafting immersive digital environments and assets. Trained as a Computer Science Engineer, I bring a strong technical foundation and a deep understanding of the various stages of game development. I approach every project with passion and originality, dedicating countless hours to refining my craft. Known for excellent team collaboration and a proactive exchange of knowledge in multidisciplinary environments.

💼 Experience

• 10+ Years as a 3D Artist
Skilled in modeling, texturing, lighting, and animation for games, film, and interactive media. Proficient with industry-standard tools such as Blender, Maya, ZBrush, Substance Painter, and game engines like Unity and Unreal Engine.
• 5+ Years as a Computer Science Engineer
Experienced in software development, systems architecture, and programming. Able to bridge the gap between art and technology, contributing to both the creative and technical sides of game production.

Skills

Character Design3D ModelingDigital SculptingTexturingUV MappingLightingGame DesignProp DesignLevel DesignProgrammingRendering3D VisualizationPBR Texturing

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
TopoGun
TopoGun
Photoshop
Photoshop
After Effects
After Effects
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler
Unity
Unity
Unreal Engine
Unreal Engine
V-Ray
V-Ray
Marmoset Toolbag
Marmoset Toolbag
Keyshot
Keyshot
Quixel Mixer
Quixel Mixer
RizomUV
RizomUV
Three.js
Three.js
Procreate
Procreate
Blender
Blender

Productions

    • Video Game
      Kuba Kart
    • Year
      2019
    • Role
      3D Artist
    • Company
      Universidad de las Ciencias Informáticas. (UCI)
    • Mobile Game
      Coliseum. El ascenso de los elegidos
    • Year
      2018
    • Role
      3D Artist
    • Company
      Universidad de las Ciencias Informáticas. (UCI)
    • Video Game
      Unka the Dragon (Asset Store Unity)
    • Year
      2017
    • Role
      Character Desing, 3D Art
    • Company
      Malbers Animations
    • Video Game
      Little Dragons: Mouse (Asset Store Unity)
    • Year
      2016
    • Role
      Character Desing, 3D Art
    • Company
      Malbers Animations
    • Video Game
      Little Dragons: Sea (Asset Store Unity)
    • Year
      2016
    • Role
      Design
    • Company
      Malbers Animations
    • Video Game
      Little Dragons: Tiger (Asset Store Unity)
    • Year
      2016
    • Role
      Design
    • Company
      Malbers Animations
    • Video Game
      Horned Monster (Asset Store Unity)
    • Year
      2016
    • Role
      Design
    • Company
      Malbers Animations
    • Video Game
      Game "Especies Invasoras"
    • Year
      2015
    • Role
      Direction, Game Desing
    • Company
      Universidad de las Ciencias Informáticas
    • Commercial / Advertisement
      Porsche Spyder 918
    • Year
      2014
    • Role
      3D modeling
    • Company
      Behr Bros. GmbH
    • Video Game
      Tournament autonomous agents" (AI Game)
    • Year
      2013
    • Role
      Design, Programming, Artificial Intelligence
    • Company
      Universidad de las Ciencias Informáticas
    • Video Game
      I2 Sci-Fi Indoor Facility
    • Year
      2014
    • Role
      Design
    • Company
      inter Illusion
    • Mobile Game
      Brush Master
    • Year
      2013
    • Role
      Design
    • Company
      inter Illusion
    • Mobile Game
      iTapPirate
    • Year
      2012
    • Role
      Design
    • Company
      inter Illusion
    • Video Game
      Ingenieros de Ecosistemas (Pachamama Game Jam)
    • Year
      2015
    • Role
      Design, Direction
    • Company
      Inflasoft
    • Video Game
      Rusty (Global Gam Jam 2015 - Demo)
    • Year
      2015
    • Role
      Design
    • Company
      Inflasoft
    • Video Game
      InverteWarrior (Pachamama Game Jam - Demo)
    • Year
      2015
    • Role
      Design
    • Company
      Inflasoft

Experience

  • Senior 3D Technical Artist at Univrse
    Barcelona
    January 2023 - Present

  • Senior 3D Artist at Malbers Animations
    Spain
    January 2016 - Present

    3D Artist and partner of the Assets Store and Marketplace publisher Malbers Animations

  • CG Programmer at ecaptureDtech
    Badajoz, Spain
    September 2019 - January 2023

    CG programmer of 3D Web viewers for models generated by photogrammetry techniques

  • Engineer in Computer Science, 3D Artist at Universidad de las Ciencias Informáticas
    La Habana, Cuba
    September 2013 - January 2019

    Engineer in Computer Science, 3D generalist, CG artist and Game Developer

    He worked creating visual content for video games and interactive 3D environments

  • 3D Artsit, CG Artist at InflaSoft
    La Habana, Cuba
    February 2014 - March 2016

    InflaSoft has a team of specialists in different disciplines, mainly the development and design of computer graphics, with the goal of creating games using and applying the techniques and knowledge.

  • 3D Modeling at Behr Bros. GmbH
    Germany
    December 2014 - April 2015

  • 3D Artist at inter Illusion
    La Habana, Cuba
    January 2012 - May 2015